

Frankly, Soldier of Fortune: Payback is deeply lacking in this area. However, just as often, you’ll see repetitive animations and body parts and corpses disappearing PS2-style right in front of your eyes.įorgetting presentation for a moment, let’s take a look at what makes any game a classic – gameplay. Arms and legs will fly, heads will roll, and blood will spurt (this game isn’t for the young ones, though there’s an option to tone down the graphic violence).

You’ll often see high-quality death animations combined with the Havok physics to bring over-the-top scenarios to life. Cauldron has licensed Havok’s physics system, and it’s implemented it surprisingly well. The animation within Payback, like the graphics, is quite the mixed bag. Now, if this was a near-launch title exactly one year ago, we’d probably be gushing over how brilliant the game looked, but that just goes to show how quickly standards change in this industry. You’ll also have to get used to the commonplace pop in. The title does look fairly striking when it’s running at a rock-solid framerate – which is approximately 2% of the time (that isn’t an exaggeration). The environments and characters are passable, the lighting is respectable, and the gore is plentiful, but we’ve seen better in numerous other titles this year. Unfortunately, that’s actually something to be embarrassed about, namely because the graphics aren’t all that amazing. The graphics are the high point in Payback.
