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Splinter cell blacklist
Splinter cell blacklist






splinter cell blacklist

“When you look at Conviction, that was very much a revenge story,” says Ubisoft Toronto’s cinematic director, David Footman. The screen faces to black, order has been restored to the universe, savage justice has been meted out and the bad guys have gotten what they so richly deserved. After muttering a few choice words through gritted teeth, the wounded warrior delivers the coup de grace and brings to an end the whirlwind of ratified violence. He pushes through the pain of a bullet lodged in his shoulder to face off against an antagonist with a mild physical deformity who, after an extended fight scene, is left facing inevitable death. He storms a building he cripples, maims and shoots-between-the-eyes half a dozen scowling, thick-set security guards whose broken bodies fall to the floor at awkward, unnatural angles. We’ve seen it play out 100 times before: there is a man, he’s kicking arse and chewing gum he’s probably wearing a leather jacket. Splinter Cell Black list launches next northern spring on PC, playStation 3 and Xbox 360. Instead, Canadian born Eric Johnson will provide both voice work and performance capture for the part.īlacklist will mark Ubisoft Toronto’s first release the studio was founded in 2009 and is headed by former Assassin’s Creed producer, Jade Raymond.Ĭinematic director David Footman has previously spoken about the kneejerk reaction to Blacklist’s E3 appearance, while suggesting that the explosive, violent scenes are what generally tends to get shown in trailers. After a tumultuous few months for Sam Fisher’s latest outing, Stace Harman speaks to Ubisoft Toronto to find out if underneath all the headline violence is a story worth telling.īlacklist marks Sam Fisher’s sixth outing in the Tom Clancy licensed franchise, which started 10 years ago in 2002.įisher’s gravelling tones will not be provided by Michael Ironside, as they were in previous instalments.








Splinter cell blacklist